(For a reading of this article in English by Caromâros Caitogabros, please click here.)
Often, the topic of discussion is on practice and what is done. How things are to be seen, usually for the application of a structured purpose. Less time is spent discussing belief. Save for, of course, Polytheism. A term that is useful for academic purposes and discourse but not for lived custom.
Though as Polytheism is defined as a belief in many deities and is often blatantly named in customs with Polytheistic outlooks, i.e. Gaulish Polytheism, it doesn’t paint the whole picture. This is why though the term “Gaulish Polytheism” is the most easily recognized, we don’t actually like the use of it. We prefer Galatibessus, “Galatis Custom.”
While what may be called Polytheism is certainly relevant to Galatibessus, in which the actual worship and customs involved within that is Dêuontos or (Path of the Dêuoi). There is that of all beings of the world, Bituatîs. To interact with them, the customs are called Anationtos (or Soul Path). Anation meaning “soul.”
Animism is the belief that all things have a soul, spirit, or life force. This is something that can be found in many customs throughout the world from the past and present. Like the term Polytheism, Animism is normally a term that is a descriptor of customs rather than a custom itself. As in the past, many traditional religions, customs were described by academics as Animism. However, that’s a misnomer as those customs all have names and structures and cannot be so simply described. Many are Animistic, but that is not the whole story. As the customs of many in the world have storied, deep, and distinct structures that cannot be done justice by calling them all one thing.
So, we must look at how Animism can apply to a community-focused custom like Bessus Nouiogalation, or in a greater context that Galatîs might find helpful. To do that, we must look at the Senogalatîs (Ancient Gauls) themselves.
More broadly, Miranda Green’s book ‘Animals in Celtic Life and Myth’ (first sentence in chapter 8):
“The Celts were animists: they believed that all aspects of the natural world contained spirits, divine entities with which humans could establish a rapport: animals themselves thus possessed sanctity and symbolism.”
There were deposits of votive offerings in all manner of places, in waters, mounds, mountains, and woods. Also in settlements, many places were candidates for the placement of offerings. These places were also seen to be the residence of Dêuoi, spirits, or the places and things at these places were worshipped themselves.
Animals also are depicted alongside Dêuoi, as well as on their own in prominent figures, statuettes, and in carvings. They, too, had a special place in the function of custom. Though we speak of Senogalatîs, they were no exception to the worship of all manner of things, such as trees, stones, as well as the sun, moon, and fire.
The line between kinds of Dêuoi is blurred, if it exists at all. Any being that is worshipped could be considered a Dêuos. Some are more well known, for sure, and so their place in a society, their mythology, and customs may be more prevalent than others. But this need not exclude those that are less known or of the local environment.
Often in discourse, when new people come to Gaulish customs, they will learn of Dêuoi, and will piece together things with which they are associated. As is normal. However, we must not forget that we are surrounded by spirits with whom it is possible to build rapport and exchange gifts. Participating in the Cantos Râti, the circle of gifting, is not only possible with these beings, but is what the Senogalatîs did as well. As evidenced by finds in springs, wells, on mountains, etc.
An attempt here will be made to make a humble list of spirits that one may find. Some are big, some small that could be thought to coexist along with the Dêuoi, worshipped beings. Beings to be either noticed, exchanged with, or worshipped outright. Perhaps to be placated or avoided.
Using a dialect of Gaulish, Nouiogalaticos, we can construct names for beings. Thus giving us a (New) Gaulish context with which to engage with the many beings that aren’t traditionally listed amongst the Dêuoi, though there is a degree of overlap with otherwise known ones:
- Drus – The axis, tree, that holds the worlds together.
- Dêiuos – the “Sky Father”, a reflex of Proto-Indo-European Dyeus. He is representative of Aððus, that which is ordained according to ritual.
- Litauiâ – the “Earth Mother.” she holds all.
- Sonnos – the Sun, who lends his power to Dêuoi of light.
- Lugrâ – the Moon, who holds the measures of time.
- Aidonâ – the sacred fire (often the hearth) personified, present in the home.
- Tegatîs – spirits of the house.
(All –atîs endings are plural. To make them singular, just remove the accent. Thus, the singular is -atis.)
- Caitatîs – spirits of the forest (collectively).
- Gortiatîs – spirits of the garden
- Uoberatîs – spirits of springs.
- Moniiatîs – spirits of the mountains (collectively).
- Blâtuatîs – spirits of the flowers.
- Logatîs – spirits of the graveyard, and cemeteries.
- Croucatîs – spirits of mounds.
- Moriatîs – spirits of the sea or ocean.
- Allatatîs – spirits of the wilds (collectively).
- Abonatîs – spirits of rivers.
- Ditrebatîs – spirits of the desert.
- Glendatîs – spirits of the shore or riverbank.
- Nantuatîs – spirits of the valley.
- Acaunatîs – spirits of the rock(s) or stone(s).
- Brigatîs – spirits of the hills.
- Locuatîs – spirits of the lake or reservoir.
- Toutatîs – (attested) guardian Dêuoi of tribes, and cities.
- Matronâs/Materês – (attested) Mother Dêuoi that govern tribes, nations, places, as well as fertility.
- Suleuiâs – (attested) guardian Dêuoi of people, places, and households. The name means “good guides”, thus also possibly helpful in divination.
- Cauaros – a giant comparable to Greek Titans.
- Angos – a dragon, traditionally an enemy of the likes of Taranis and a hoarder of wealth and power.
- Matican – horned serpent, seen on the Gundestrup Cauldron, held by Carnonos, likely defeated by Taranis or one who is given his power.
- Dusios– (attested) Dusioi (pl.), crop destroying, seductive, satyr-like beings. Presumably able to shapeshift into human form. Arthocatos has a write-up about the Dusios here.
- Antumnatis – Antumnatîs (pl.), Otherfolk, those of the Otherworld.
- Anderoi – (attested) “those below”, chthonic beings.
- Ueranadoi – “those above”, celestial beings. Presumed based on smaller figures on the Gundestrup Cauldron, as well as the assumption of inhabitants of celestial realms, servants of celestial Dêuoi, etc.
- Corros – Corroi (pl.), dwarves. Presumably present in caves, hills, mountains. Crafters and smiths.
- Cucullatis – (attested) Cucullatîs (pl.) hooded spirits, depicted with eggs, daggers, and phallic symbols. Could have healing associations if tied in with Greek Telesphorus.
- Uanderos – (attested) centaur.
- Uiduiros – wild man of the woods, woodwose.
- Uirocû – (attested) werewolf.
As can be seen there are a few attested beings. With the help of the language, we can construct names for beings to aid in the revival of Gaulish language and custom. A lot of the constructed names are relatively vague for two reasons:
- Today, those who take up Galatibessus (Gaulish Custom) live all over the world. So if only one location were spoken of, it would not have been helpful to those living in different climates. The reader will know their local environment better than the authors can.
- Keeping names vague can help those who are either not as familiar with their local environment, or to be respectful to the spirits known by peoples who previously or currently inhabit a given area.
Be aware though, that often proper names were given. So, if a being of any of these places already has a name and if it’s acceptable, that’s a possibility. Otherwise, the names of established Gaulish Dêuos names can certainly be used. However, if the Dêuos of your local river is named Matronâ, she won’t be the same Matronâ as the Dêuâ of the Marne river. Unless it just so happens, that’s where you are.
As animals also play a role in Animism, a list of animals is provided that are generally well known. Animals often have qualities and/or specific importance to people and communities. There is more than one word for most, so the choices here are relatively arbitrary.
- Taruos – bull
- Bous – cow
- Epos – horse
- Turcos – boar
- Muccos – pig
- Gabros – goat
- Moltos – ram
- Damâtis – sheep, ewe
- Cû – dog
- Cattos – cat
- Caliacos – rooster
- Cercâ – hen
- Becos – bee
- Bledinos – wolf
- Lugus – lynx (not the Dêuos)
- Louernos – fox
- Tasgos – badger
- Casnos – hare
- Alcos – elk
- Caruos – stag
- Elantî – deer
- Liscoscêtos – turtle
- Bebrus – beaver
- Dubrocû – otter
- Etros – eagle
- Boduos – crow
- Garanos – crane
- Uolcos – falcon, hawk
- Cauannos – owl
- Gansos – goose
- Elarcî – swan
- Natrix – snake, serpent
- Esox – salmon
- Morimilon – whale
- Morimoccos – dolphin
- Naupredâ – eel
- Truxtâ – trout
Lastly, a list of trees is also provided. Again, there is often more than one word for the kind of tree, so the choice is more arbitrary:
- Deruos – oak
- Eburos – rowan
- Betuâ – birch
- Iuos – yew
- Aballâ – apple tree
- Opolos – maple, sycamore
- Ucetios – pine
- Bagos – beech
- Colinnâ – holly
- Onnos – ash
- Agriniâ – blackthorn
- Sapos – fir, spruce
- Scobis – elder
- Sparnos – hawthorn
- Prennon – tree